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Oni

On a routine cargo run, you notice your ship rapidly losing energy. You locate a nearby planet and begin the landing sequence. On entering the atmosphere a sudden burst of energy surges through your ship systems. You exit your ship on a quest to obtain the energy of the planet and return home.

Industry:

My role:

Indie Video game

Game designer, Project manager, Pixel artisit 

The Gameboy is a special console to me as it was my first experience of gaming. It was given to me as a fifth birthday present, with Super Mario Land, and ever since then, I’ve loved the video game industry.

I’ve always wanted to make a Gameboy game and when Analogue announced the Analogue Pocket, a new take on Nintendo's classic GameBoy back in 2019, I knew it was time to create that game.

With very little knowledge we started messing around in GBstudio under the project name Nova. As we got more and more familiar with the tools and the limitations of the hardware, Oni began to take shape and The Captain was created.

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